Pool Cue
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Strength Requirement
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1
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Skill Requirement
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- Normal (Melee Weapons, Blunt 5
- Throw (Melee Weapons, Thrown 5)
- Break (Melee Weapons, Blunt 20)
- Grand Slam (Melee Weapons, Blunt 30)
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Weight
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2
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Damage
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- Normal: 1d4 + Melee Damage
- Throw: 1d6 + Melee Damage
- Grand Slam: 2d4 + Melee Damage
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Critical Damage
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- Normal: +2
- Throw: +3
- Grand Slam: 2d4 + Melee Damage
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Range
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- Melee (1 Range)
- Throw (Strength * 2)
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Modes
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- Swing (3 AP)
- Thrust (3 AP)
- Aimed (4 AP)
- Throw (4 AP)
- Break (5 AP, Aimed)
- Grand Slam (5 AP)
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Characteristics
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When you perform a break, add half the damage to the total damage for a successful attack to limbs).
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Value
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15
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